Render "arbitrary" amount of points on webpage
-
Get excited about deepscatter (finally a lib that can render loads of points and provide interactiveness) -
Get own data in -
Try to fix all the bugs -
Start refactoring deepscatter and quadfeather -
Rewrite quadfeather (what he did in convoluted >700LOC, I can do in clean and efficient < 300LOC) -
Render a lot of points via REGL/WebGL -
Get Zoom + pan to work -
Fetch tiles when necessary -
hide tiles again based on zoom -
purge tiles that are out of view to keep memory consumption at bay -
Event callbacks on point click -
render color from topic
Edited by Tim Repke